Game DescriptionIn essence what I have done is taken an old game and added a few new twists. A four way chess game. A war on four fronts. Nothing has been subtracted. All regular chess rules apply. The object of the game is to capture the other three kings.One by one and take control of his army. For example. When the yellow player takes the black king. The rest of the black kings men joins yellows army under the yellow players command. The yellow player then moves twice in the rotation.(Yellow player moves, then the green player moves, then the yellow player moves one of the black pieces that are under his command Then the red player moves then yellow again). Kings can be killed outright check mate only applies when there are only two players left. Pawns move forwards and sideways. But can kill diagonally in any direction. The pawn is the only player besides the kings who can go into the four coloured center squares (the fotresses). Queens, bishops rooks cannot pass through the coloured center squares, they must go around. When a pawn enters his own coloured center square it can recover and switch places with any one of its power player that have been captured (queen,bishop rook). After switching places with the pawn. The first move that player must make when his turn comes back around is to get that player(queen) out of the center square. The only exception to this rule is if his king is about to be killed (in a check state). When the pawn enters a coloured center square of his opponents he can kill any player of that colour except the king. After killing an opponent the first move that player must make when his turn comes back around is to get his pawn out of his foes center square. The only exception to this rule is if his king is about to be killed(in a check state). The pawn must make a natural move when exiting.Forward,sideways or killing diagonally. The pawn cannot move from coloured square to coloured square and cannot enter back into a coloured square it has left. Kings can only go into their own coloured center square for safety against other pieces except pawns.He can come out and go back in. He cannot come out putting himself into a check state. Any knight who enters any coloured corner square on the four corners of the board(portals)can instantly transport to any empty square on the board. If there are only two players to start,one player will use the yellow and black armies while the other player will use the green and red armies moving alternately.Chess Wars is copyright protected © 2007 Robert Jones |
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Type: Strategy Min Players: 2 Max Players: 4 Age Group: All Ages Target Gender: Both Other Characteristics of players: None Level of Violence: Not Violent Stage of game development: Prototype Finished Inventor: Robert Jones email: robertbenjaminjones@hotmail.com URL for more information: http://www.chesswars.ca Willing to consider sale of rights: Yes Willing to consider license of rights: Yes Willing to consider other forms of backing/investment: Yes Willing to consider an agency arrangement (okay for agents to contact inventor): Yes Site Game ID: 9123 Owner Access (password protected - access to owner of game only) |