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FORWARD ADVANCE

Game Description

  FORWARD ADVANCE is a board game for two players, falling between Checkers and Chess, that combines skill and stragety with luck of the dice roll. A BASIC IDEA OF THE GAME: Each player has 12 markers, numbered 1 through 6 (there are two of each number). One player uses red markers, the other uses green. Each player locates his markers in his colored starting area in any number pattern he wishes. Red always starts the game.....each player in turn rolls three dice cubes to tell him the markers he may move....rolling a 2, 4, and 6....the player moves a 2, 4, and 6 numbered marker one space. If doubles or triples are rolled, the player has some choices. For example, a roll of 3, 3, and 5....the player may move one 3...two spaces, or each 3...one space each, as well as the 5. The dice roll determines which playing pieces move...and how many spaces they move....each time. THE BASIC OBJECTIVE: The first player able to move one of each number, across the board and into the starting area of his opponent, is the winner. A high number can capture a lower number, and return it to any empty square in its starting area.....and this high number now sits in the vacated square. The number captured and returned home, must now begin its trip across the board all over again. Equal numbers cannot capture one another, and may play close to each another without the fear of capture. All markers can move forwards, bachwards, left, and right. The highest and the lowest numbered markers (the 6 and the 1) can also move diagonally. It may be possible, if doubles or triples are rolled, for one player to capture and return home.... two or three of his oponent's pieces on a single turn. A marker may jump over another marker....of either color and of any number....only if doubles or triples are rolled. A player may select not to move certain markers on his dice roll turn if he wishes. He may roll a 2, 4, and 6....and decide to move only the 4. Or he may select not to move any markers at all on that turn. In the central portion of the playing surface are four colored squares. These are safe zones....any marker of any color sitting on one of these squares is protected from capture while remaining there. Any marker moving out of a colored safe zone square, becomes....for the moment...a super marker, and may capture any opponent's piece....no matter how high or how low its number. A 1 marker may capture a 6 marker in such a situation. One possible strategy to employ....attempt to move one group of markers numbered 1 through 6 across the board to score, while your second group of 1 through 6 lags behind to protect your home area and stands by to replace any pieces that are captured. HISTORY OF THE GAME: We at Design Group Three in South Portland, Maine created and copyrighted FORWARD ADVANCE back in the mid 1980's and have been producing it locally since that time. We would like to expand our sales of this game to other regions of the country. If you are a retailer or an individual interested in this game, we would like to hear from you. Wholesale cost is $25 each, suggested retail price...$40 - $50 and we will drop-ship for an additional $7.50 For individuals interested in FORWARD ADVANCE, the cost is $35 each plus $7.50 shipping. Visit our website for additional information: www.mainemade.com (click toys & games/click Design Group Three).   

FORWARD ADVANCE is copyright protected
© 1985 Bill Nilson

Type: Strategy
Min Players: 2
Max Players: 2
Age Group: All Ages
Target Gender: Both
Other Characteristics of players: the game is inclosed in a 12" x 16" wooden box
Level of Violence: Not Violent
Stage of game development: Ready to Ship
Inventor: Bill Nilson
email: jayneandbill@msn.com
URL for more information: http://www.mainemade.com/members/profile.asp?ID=2035
Willing to consider sale of rights: No
Willing to consider license of rights: No
Willing to consider other forms of backing/investment: No
Willing to consider an agency arrangement (okay for agents to contact inventor): Yes
Site Game ID: 26
Owner Access (password protected - access to owner of game only)



© 2001-2007 Brett Schmidt