Board Game Inventors .com TM


Image of 6 Billion - Not Available

6 Billion TM

Game Description

  A game which combines the themes of exponential population growth with the colonisation of our Solar System. The game starts with Earth's population of 6 billion divided between up to 6 factions, including at least one Neutral faction. Players send out colonists and migrants to harvest the riches of the planets and their moons, and the Asteroid Belt. Natural growth limits, plus the Four Riders Of The Apocalypse (War, Famine, Pestilence and Death), slow the growth of your populations. Score points at the end of the game for the biggest and most widespread populations - score double for your HIDDEN AGENDA, or any DISCOVERY cards you hold. Score points during the game for cards played which 'help' the Neutral(s) and other players' populations (in various wicked ways!). Brief Optional Rules allow a player to adjust the otherwise random turn order, and to score bonus points for having a populace which is wealthy, happy or concerned for all life (not just humans). In 6 Billion™ humanity spreads throughout the Solar System, but YOU the player, YOU decide the timescale! Hundreds of years, or thousands of years? YOU decide! Realise the future NOW, in 6 Billion™.   

6 Billion is copyright protected
© 1999 - 2005 David Coutts

Type: Other
Min Players: 2
Max Players: 5
Age Group: Young Adult and Adult
Target Gender: Both
Other Characteristics of players: Ranked Number 9 in Games International's Games100 for 2001
Level of Violence: Mildly Violent
Stage of game development: Ready to Ship
Inventor: David Coutts
email:  bnbg6billion@optusnet.com.au
URL for more information: http://members.optusnet.com.au/bnbg6billion/6billion.htm
Willing to consider sale of rights: Yes
Willing to consider license of rights: Yes
Willing to consider other forms of backing/investment: Yes
Willing to consider an agency arrangement (okay for agents to contact inventor): Yes
Site Game ID: 108
Owner Access (password protected - access to owner of game only)



© 2001-2007 Brett Schmidt